TheMatrix/Firecracker
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particle actor Each sparlie represents a single animation element More...
#include <sparklie.h>
Public Member Functions | |
bool | recalculate (bool with_regeneration) |
Command: recalculates the sparkles next position if it is alive, else might regenerate if with_regeneration is true. Returns whether the sparkle is aliver at the end. | |
void | clear (lr::AS1130Picture24x5 &page) |
Command: clears the sparkle display on the given page. | |
void | draw (lr::AS1130Picture24x5 &page, lr::AS1130 &driver) |
Command: draws the sparkle display on the given page and driver. | |
particle actor Each sparlie represents a single animation element